DOUBT AG
Doubt… What is it?
"Doubt, a status between belief and disbelief, involves uncertainty or distrust or lack of sureness of an alleged fact, an action, a motive, or a decision." - That is what we are told.
But how does one experience this status? This state of mind… What triggers such an event?
Some call on the fact that for there to be Doubt, there must be some kind of reason. But what if there was no reason? Just doubt. What would happen?
So let us put this to the test. Welcome to my game, where you are the players.
Welcome, to Rabbit Doubt.
Rabbit Doubt is a game of rabbits. The rabbits must find the wolf among them, before the wolf kills off all the rabbits. Each day, the rabbits hang a fellow rabbit until they either find the wolf or they all die. This is a computer game, but for today, it is real. Your life is on the line and the wolf doesn't plan to be hung anytime soon.
"Doubt, a status between belief and disbelief, involves uncertainty or distrust or lack of sureness of an alleged fact, an action, a motive, or a decision." - That is what we are told.
But how does one experience this status? This state of mind… What triggers such an event?
Some call on the fact that for there to be Doubt, there must be some kind of reason. But what if there was no reason? Just doubt. What would happen?
So let us put this to the test. Welcome to my game, where you are the players.
Welcome, to Rabbit Doubt.
Rabbit Doubt is a game of rabbits. The rabbits must find the wolf among them, before the wolf kills off all the rabbits. Each day, the rabbits hang a fellow rabbit until they either find the wolf or they all die. This is a computer game, but for today, it is real. Your life is on the line and the wolf doesn't plan to be hung anytime soon.
Rules:
1) This AG will be using a Round-Group System. The idea behind this is as followed:
- A "Round" lasts 3 days. A Round can not end early
- A "Group" will be a group of players randomly assigned together with one wolf in each group.
- At the end of each Round, a certain number of players will be picked to move on to the next round. You will be judged by me based off your actions during the current round. If you do nothing, its not very likely you will move on...
- What happens if the Wolf is killed before the Round ends? - Thats up to you, but lets just say there are surprises~
- Just because your in a specific group, doesn't mean you can't chat with others outside of your group. How helpful that is, I can not say!
2) There may be conditional elements added later in the game, some of which might not even be made public. You have been warned.
3) The dead do not talk. If you are caught dead-talking, it is an instant ban from all future AGs hosted by me. All other AG hosts will be notified that you dead-talked and they may choice to ban you from their games as well.
4) You are not allowed to talk via PM, MSN, or any other means other then the discussion thread. The only PMs I should ever get, should be questions or a PM from the Wolf.
5) Items:
- Items can be found on the map
- You can use as many items as you want in a day
- No item can be used on a player who is in a locked room (That you don't have access too)
PM Protocol:
- Questions => Doubt AG: Questions
- Abilities => Doubt AG: Ability
- Map Movement => Doubt: Map
- Other => Doubt AG: Other
Round 2 & 3: Group Goals
Rabbits - Kill the Wolf
Wolf - Last Man Standing
Note: Rules can be changed at anytime by my will, but they will not be changed after the game has started. There will be new Rules at the beginning of each Round
Voting Thread - Click Here
Note: The lynch rules are in the voting thread. Be sure to read them!