The only real issue I have with the strength and wisdom stats is the line between Physical and Magical attacks aren't really clear cut. I could do the original Pokemon thing and separate certain elements into the domain of Physical/ Magic.
But even then having stats that flatly raises physical/ mental attack/defense, could mess with the dynamic of elemental weaknesses,so moving on to the hypothetical Wakfu idea.
Agility: Enhances Dodge chance slightly. Increases power of Sky and Slash.
Tenacity: Enhances Drive slightly. Increases power of Nature and Crush.
Wisdom: Enhances Priority of techniques slightly. Increases power of Aqua
Luck: Enhances Critical Hit chance. Increases power of Heat and Pierce
Focus: Enhances Accuracy of techniques slightly. Increases Holy and Shot.
Determination*: Decreases damage taken slightly. Increases Grim.
*not sure if want
I need 2 more Physical Elements to have an even 6 on both sides.
By the way, [MENTION=3024]Demi[/MENTION] will this be like random teams or what?
Not decided yet. Back at SSA, the teams are random for every round. Here I may have 2 or 3 definitive teams depending on the amount of players I get.