GM Note:
Well Time is up~
Lynch on Sanae is successful: Sanae (Bender) has died [Planet Express Crew]
Inactive Kill: Faux Angel (Joe) has died [Earth-ian Public] [RAINBOW][Nation of Joe][/RAINBOW]
Inactive Kill: Alyss (Dr. Zoidberg) has died [Planet Express Crew]
Earth-ian Public wins since all assassins are dead.
Lovely receives Ultimate Victory (for completing their personal goal + achieving their group goal)
Everyone else alive receives Regular Victory (for completing their group goal)
Villager MVP goes to Rah for targeting 3/5 assassins on Day 1 & 2, just getting unlucky due to RNG for not getting 2 assassin kills.
Assassin MVP goes to Ataraxia for his "lovely" strategy of killing off any active talker in the game to kill the discussion completely. It worked too well. Not to mention your good kill choices in terms of roles in the game.
Active Debater-thingy goes to Lovely for organizing the win at the end of the game and achieving Ultimate Victory with no abilities for half the game.
No LVP, cause quite of a few of you did horrible and its hard to pick just one.
Special Notes:
Earth-ians were terrible for basically the entire first 4 days. You wasted far too many lynches, when it should have been obvious that the mystery players were the daily post characters (Well obvious after Day 1 anyway).
The best ability ever, Item Maker, was totally screwed over by a variety of stupid chances. It made me very sad and made Crestham pretty useless, lol
I believe only Faux Angel and Lovely got their personal goals (Assassins had none btw).