General Rules:
- Heated debate and discourse is allowed in the discussion thread. If things spiral down to flaming and trolling, go get yourself a cookie and let things chill. Excess amounts of flaming/trolling/etc. will be dealt with extreme prejudice.
- Screenshots/type-shot-ting (PMs Convo’s)/Quoting entire role sheets are not allowed.
- You are allowed to say who you are in the thread; whether the masses believe you are another story.
- In-activity is judged by if you use abilities every day. (Please do so) More importantly, in-activity is up for me, the gamemaster, to decide. Prolong in-action will result me sacking you from the game.
- Do not role gather; you are going to get a lot of glares from fellow players.
- If the unexpected occurs, I will make miniature adjustments according to the situation. No major changes will occur.
- All General rules of the forum apply.
- Keep the spam down; a bit is fine.
- Screenshots/type-shot-ting (PMs Convo’s)/Quoting entire role sheets are not allowed.
- You are allowed to say who you are in the thread; whether the masses believe you are another story.
- In-activity is judged by if you use abilities every day. (Please do so) More importantly, in-activity is up for me, the gamemaster, to decide. Prolong in-action will result me sacking you from the game.
- Do not role gather; you are going to get a lot of glares from fellow players.
- If the unexpected occurs, I will make miniature adjustments according to the situation. No major changes will occur.
- All General rules of the forum apply.
- Keep the spam down; a bit is fine.
Action Points System (thanks to Frappuccino):
1. Normally, Every player in the game will receive your Role PM along with the Information on how much Action Points you gain each day.
2. Every player in the game needs to use Action Points to perform actions that will influence the course of the game. Examples - - - Moving across the map by 1 square will cost you 1 Point. Attacking people will cost 1 Point. Defending a player will cost 1 Point. and etc. and etc.
3. You cannot "store/stack" Action Points. At the end of the day, your Action Points count is set to 0 then points will be added accordingly.
AREA
2. Every player in the game needs to use Action Points to perform actions that will influence the course of the game. Examples - - - Moving across the map by 1 square will cost you 1 Point. Attacking people will cost 1 Point. Defending a player will cost 1 Point. and etc. and etc.
3. You cannot "store/stack" Action Points. At the end of the day, your Action Points count is set to 0 then points will be added accordingly.
![](http://file:///C:/Users/Eduardo/AppData/Local/Temp/moz-screenshot.png)
AREA
![](http://images3.wikia.nocookie.net/__cb20100113061135/bioshock/images/c/ce/Point_Prometheus_Map.png)